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LoneDragon
August 22nd, 2006, 07:59 PM
"...you may move 3 Gorillinators you control up to 7 spaces each."

Why couldn't they just have said 3 Gorillinators you control may make a normal move? That's what I'm going to take it as saying.

If it reads like that, you have to ask if they get +3 if they're on roads. And if it really means just move 7 spaces, what about water or elevation?

LilNewbie
August 22nd, 2006, 08:02 PM
If the power said normal move then road/glyph bonuses would apply. During the 7 space move you still count movement as normal for elevation change or entering water and, unless we hear otherwise, any move bonding or powers that state specific spaces moved, you don't get any bonuses for roads or glyphs.

Newb.

bluekitsune13
August 22nd, 2006, 08:16 PM
Yeah, guess roads and glyphs wouldn't effect them if they bonded. Oh well.

happyjosiah
August 22nd, 2006, 08:19 PM
No bonuses, that is the official ruling.

DoesntCompute
August 22nd, 2006, 09:16 PM
No bonuses, that is the official ruling.

No reason to quote you other that to say that it is great to have you join us HJ. You have always been one of my favorite people in HS (even though we have never met).

Grungebob
August 22nd, 2006, 11:19 PM
No bonuses, that is the official ruling.

No reason to quote you other that to say that it is great to have you join us HJ. You have always been one of my favorite people in HS (even though we have never met).Agreed. Good to have you here HJ. Also the somewhat-official answer is that they do not get any bonuses but still pay penalties. So they cannot take advantage of road bonus, but still must slog through snow etc..

LoneDragon
August 23rd, 2006, 02:21 AM
So when the ninjas disappear 4 spaces, does that count as a move or a teleport?

happyjosiah
August 23rd, 2006, 09:22 AM
A move. Still count for height and such. But they can go through other figures and not take disengagement as long as they don't end adjacent to any.

ChaosChild
August 24th, 2006, 12:59 AM
I posted this in another thread involving movement bonding. Hope this helps.

OK, let's try this again.

Move = the number on a figs Army Card.

From the RttFF rulebook
"Moving on Road Spaces: When moving on road spaces, count each space as a normal space. However, if your figure's entire move consists of road spaces, including the starting space, you may add an additional 3 spaces to your figure's move. The 3 additional spaces must also be on road spaces."

The road bonus modifies the move number on a figs card. The Movement Bonding, Scatter, and Disappearring Ninja abilities do not use the move number on the figs card (movement bonding just happens to be the same). They use a number of spaces specified in the text of an ability so, therefore are not modified by the road bonus.

Terrain restrictions and elevation do not change the number of spaces a fig can theoretically move. They change the number of spaces required to enter that space. A g'nator moving through heavy snow can still move 7 spaces but each heavy snow hex counts as 2 spaces. If the same g'nator is moving up a level, the side of the hex counts as 1 space. The g'nator still moved 7 spaces but, just didn't move 7 hexs away from his starting hex.

So, if you didn't get all that, I said Movement Bonding, Scatter, and Disappearring Ninja are not affected by road or wallwalk bonuses and are affected by elevation and heavy snow, etc.

Grungebob
August 24th, 2006, 01:03 AM
Extremely well stated Chaoschild.