View Full Version : Special Wave 1 Glyphes
temp.nerd
July 29th, 2008, 11:09 PM
OK, I am sure Cav. or Onacara will give me a link:roll:, but I will ask anyway.
What is the names and specials of the glyphes in wave one.
I am mostly interested in the one that comes with Grut Orcs.
Agent of Vydar
July 29th, 2008, 11:14 PM
Glyph of Rannevig is the wind glyph that stops flying powers and I think that comes with the vipers and snipers. I'm not big on the glyphs so I really don't know.
Lord Pyre
July 29th, 2008, 11:18 PM
One adds two to defense, one adds 1 to all die rolls, and I think the last one revives figures, but I'm not sure. I don't know the names or what they come with, though.
Mr Migraine
July 29th, 2008, 11:18 PM
The glyph of Lodin comes with the Heroes of Bleakwoode unique pack. It lets you add 1 to all d20 rolls
Onacara
July 29th, 2008, 11:19 PM
OK, I am sure Cav. or Onacara will give me a link:roll:, but I will ask anyway.
What is the names and specials of the glyphes in wave one.
I am mostly interested in the one that comes with Grut Orcs.
Linky Dinky Doo (http://www.heroscapers.com/community/downloads.php?do=file&id=751)
Agent of Vydar
July 29th, 2008, 11:19 PM
Yes, Glyph of Sturla is the revival one!
Mr Migraine
July 29th, 2008, 11:20 PM
It's all on this (http://heroscape.glasq.com/tables/sets_101.htm) page.
Onacara
July 29th, 2008, 11:21 PM
It's all on this (http://heroscape.glasq.com/tables/sets_101.htm) page.
Thats a better one as I just realized that all of them are not on the link I posted.
temp.nerd
July 29th, 2008, 11:22 PM
Knew you couldnt resist Onacara:)
Thanks everyone for the quick replies.
Mr Migraine
July 29th, 2008, 11:24 PM
It's all on this (http://heroscape.glasq.com/tables/sets_101.htm) page.
Thats a better one as I just realized that all of them are not on the link I posted.
:shock: The world should end pretty soon now.
Revdyer
July 30th, 2008, 07:58 AM
There is also the Definitive List of Glyphs (http://heroscapers.com/community/showthread.php?t=5384).
Phaethon
July 30th, 2008, 09:43 AM
The glyph of Lodin comes with the Heroes of Bleakwoode unique pack. It lets you add 1 to all d20 rolls
All d20 rolls except those associated with Special Attacks...
From the latest FAQ:
Can the Glyph of Lodin help with a D20 roll on a Special Attack? No. Per the SOTM Rules, (page 14: Special Attacks): "Special attacks can never be modified by Glyphs, other special powers, or height advantages."
http://www.hasbro.com/games/kid-games/heroscape/pdf/Heroscape-Advanced-FAQ.pdf
Revdyer
July 30th, 2008, 01:37 PM
The glyph of Lodin comes with the Heroes of Bleakwoode unique pack. It lets you add 1 to all d20 rolls
All d20 rolls except those associated with Special Attacks...
From the latest FAQ:
Can the Glyph of Lodin help with a D20 roll on a Special Attack? No. Per the SOTM Rules, (page 14: Special Attacks): "Special attacks can never be modified by Glyphs, other special powers, or height advantages."
http://www.hasbro.com/games/kid-games/heroscape/pdf/Heroscape-Advanced-FAQ.pdf
That really does lessen the value of the Glyph of Lodin quite a bit doesn't it?
temp.nerd
July 30th, 2008, 03:24 PM
Yeah but makes a Kee-mo-shi and Su-bak-na army awesome.
vBulletin® v3.6.9, Copyright ©2000-2013, Jelsoft Enterprises Ltd.