View Full Version : HyperactiveSloth's first landscape map (finally uploaded!)
July 18th, 2006, 11:09 AM
Hey guys, I finally got landscape to work right for me and onion peeled my map into it successfully. This is probably the best map I've ever made, not that I've made that many, but my friends and I absolutely loved playing on it. It came time to try something new, though, and I HAD to save it so we could build it again later. Since I successfully got it saved, I just had to share it with all you guys. Let me know what you think!
OK, I'm gonna need some help with this...after I viewed my map in SolidSCAPE, I noticed I missed 1 tile on the far side of the rockbridge supports. I went to fix it, but now LandSCAPE won't recognize my .sol file! It says I have no saved maps. How can I fix it?
July 18th, 2006, 11:13 AM
Hmmm, the attachment didn't show up. Trying again...
Ummm, why can't I attach my map files? I zipped them but got this response, "Upload Error: Could not upload Attachment to ./files/rockbridge_634.zip."
July 19th, 2006, 02:19 PM
Well, since I couldn't get the upload to work, I'm gonna post the only pic I got from it instead. Maybe later this week (it's on the computer at my friend's house where we play) I'll try again to post the LandSCAPE files for it.
This is what it looks like, kinda. You can't see the coolest part in this picture which is the big area below the rockbridge (height clearance 8 ) and the cave/tunnel (big enough for Venoc Warlord to slither through comfortably) going through the terrain under the left side of the formation. I put the ruins down in such a way to make it look like they had been eroded away slowly by the river. Hope you like it.
July 19th, 2006, 02:25 PM
I believe the attach file option has been disabled. So since you can't attach it to a post, you should put it over in the download section. Click "Download" up at the top next to the Kyrie guy. Then you will have to register for that and then you can put your file up there :) And put a link to it here.
July 19th, 2006, 05:51 PM
i like the map, what u said about the cavern sounds like it would be cool
1 question, isnt it a little hard to move ur guys down there??
July 20th, 2006, 05:06 AM
Looks like a good map!
July 20th, 2006, 05:40 PM
Well, I'm over at my friend's house today and attempting to upload my map, but every time I hit "preview" on the upload page I get a loooooong pause, and then a "page not found" message. Anyone know what's wrong here? Am I doing something wrong, or is the site having problems, or...?
Anywho, here's another pic to tease with since I can't actually upload the map files. :(
July 23rd, 2006, 03:51 PM
:shock: Finally uploaded!!! Woohoo! :o
Hmm, ya know, I probly wouldn't be this thrilled about it if it weren't for the fact I had to try over and over to finally get it into the downloads. Well, that and the fact that I'm dying of curiosity about what you guys think about it. Like I said, my friends and I had a blast with this map. I hope all you guys will enjoy it as much as we did.
Oh, and please leave me a rating or post here to let me know what you think.
July 24th, 2006, 06:43 PM
First impression: I love the way you made a bridge! First time I can recall seeing that. This is the type of map I've been looking for lately. Hopefully I'll be able to make this one tonight and play it. If so, I'll tell you what we think!
July 24th, 2006, 07:02 PM
Hmm, now that I look at it more, how did you set up start zones and points?
I can kinda see one person starting at the edge of the long road, and the other starting under the bridge (across the river from player one). Or, you could do each on opposite sides of the plateau, but then it seems like the side with the trees would go largely unused.
July 24th, 2006, 08:02 PM
We did it a few different ways, but the most equal way is to start at either ends of the "bridge" on the ground. A great way to bring the whole map into play is by placing glyphs in the forest, at the far end by the sandy river bank, and even 1 under the bridge.
We've played everything from 300 point armies to 1200 point armies. Always fun on this map.
Like I said, though, the only way to have a truly even advantage for both players is the way I said above. We've also tried it with a 3rd, and 4 players by giving the players at the other 2 sides an extra 50 build points to counter the disadvantage of being farther from the high ground.
This map does have it's pros and cons. I designed and built it all on a whim and mostly built it for looks. That's one of the reasons I wanted second opinions.
August 24th, 2006, 12:59 AM
Wow, I'd almost forgotten about this. I was checking out the battlefield downloads section and came across this map. Says it's had 28 downloads so far.
I was just wondering, has anyone tried this map yet? I'd really like to know what you thought of it if you have. I always enjoy feedback. If it's positive I'm glad I could contribute to someone's enjoyment of the game. If it's critical, I enjoy that too 'cuz it helps me learn to improve on future battlefields.
P.S. I'll be contributing more maps soon. I haven't lately because I make my best maps at my friend's house (cuz this computer sucks) and for some strange reason I only think to upload them when I'm home. Next time I'm over there I promise I'll get at least one submitted...if I remember. :lol:
August 24th, 2006, 04:45 AM
I like your map and how you builded the bridge with the big stone tiles supported by the walls, nice idea.
I canīt build the map as i dontīt own enough sets. But some basic things about the zip archiv you submitted....
There are seperated pdf files for each level, donīt showing the levels below. This way itīs very difficult for interested scapers to actually build your creation. It isnīt meant to be made this way, you should download a pdf tool, check out oogieīs 1. post in this thread: http://heroscapers.com/community/showthread.php?t=58
You can use the print function of the landscape tool and print the preview into a pdf file. This way also the scenario text can be included and the building instructions are much easier to understand.
If you suggest the use of glyphs, you should place them with landscape (overlays).
You should place start zones (overlays).
If you want some feedback on your map, you should fix all that and show your new maps in this way described above. Im looking forward to see more of your creations! I think your map is cool, itīs just about how you made the pdfs. One pdf made as described will be enough, no need to include 12 pdf files in a zip archive. You can also check some other submissions in the download section to see what i mean. Hope you understood my crappy english. ;-)
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