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spider_poison
July 11th, 2006, 01:52 AM
Sorry if this has been discussed before...

If a Sacred Band member is adjacent to an enemy orc and Parmenio, and then decides to disengage from the orc (but moves to a space still adjacent to Parmenio), does the Sacred Band member still get to possibly defy death if a skull is rolled? I believe the rule for disengagement is "as soon as you start to move," which leads me to think that the Sacred Band member would be in Heroscape limbo or something like that, but I could see it going the other way too.

Similar to above, what if a Sacred Band member falls from a height of five to a space adjacent to Parmenio? Does he possibly get to defy death from falling damage? I would think you could, but I could see why not also (like if there was a glyph at the bottom of the fall, in which case there could be a confliction of actions).

There are probably a few other wound-taking situations that would be similar to this, but it's too late for me to think of them. Any help?

feekonea
July 11th, 2006, 02:19 AM
I think if hes about to die, you can always use death defy, but im only about 51% on it.

markwars
July 11th, 2006, 10:51 AM
If you were playing me I would allow a Defy Death roll in both of the scenarios you described.

LilNewbie
July 11th, 2006, 10:52 AM
Here is Parmenio's ability descritption:

SACRED BAND DEFY DEATH 15

When an adjacent Sacred Band figure receives one or more wounds, roll the 20-sided die before removing that figure. If you roll a 15 or higher, ignore any wounds.

Here is the rules for leaving engagement:

Leaving an engagement:
You may move around a figure that you're engaged with; but as soon as you move away from it (onto a space that's not adjacent to it). the figure may take a 'passing swipe" ar your figure. To do this, the player who controls the figure rolls one die to attack. (You do not roll any dlce to
defend your figure.j If a skull is rolled, you figure takes one wound. Place one Wound Marker on its Army Card (see Life, on page 14).

(emphasis mine)

The way the leaving engagement rules read is that the enemy doesn't take the 'passing swipe' until the figure moves to a space not adjacent to the enemy and not as soon as the figure starts to move to the space.

Therefore, if that space is not adjacent to Parmenio, the Sacred Band member would not receive the Defy Death roll. If the space is adjacent to Parmenio, then the Sacred Band member would receive the Defy Death roll.

For you second question, the Sacred Band member would receive a Defy Death roll as long as the roll would be placing wounds and not outright destroying the model (e.g. Molten Lava rolls, Grimmy's Chomp, etc.)

Hope this helps and welcome to the site!

Newb.

gorillanator
July 11th, 2006, 01:22 PM
It is like the Microcorps, you roll death defy after taking any wound.

jcb231
July 11th, 2006, 01:34 PM
Related question....what happens if someone falls onto the Glyph of Healing? Can they heal the wounds they sustained from falling if said wounds would have been lethal? Or do they die first, making the healing irrelevant?

I'm in the second camp....death comes first.

LilNewbie
July 11th, 2006, 01:50 PM
Related question....what happens if someone falls onto the Glyph of Healing? Can they heal the wounds they sustained from falling if said wounds would have been lethal? Or do they die first, making the healing irrelevant?

I'm in the second camp....death comes first.

Interesting question and I would tend to agree with you but for a more dramatic effect you could roll for a 50/50 chance to see if the glyph heals them of their wounds after falling. That reminds me of a scene from the Saberhagen's Book of Lost Swords:Woundhealer. The bad guy is at the edge of a cliff and his exit is blocked by the people chasing him. They are chasing him since he stole the sword Woundhealer which can only heal people it cuts and never harms them (each sword has an awesome power and a big weakness). In desperation, he rides his horse of the cliff and while falling shoves the sword into his abdomen. He hits the ground and the sword heals him of his wounds. He then heals the horse with the sword and escapes unharmed, all to the amazement of his pursuers. It was a great scene and makes me laugh everytime I think of it.

Newb.

toddrew
July 11th, 2006, 02:01 PM
Related question....what happens if someone falls onto the Glyph of Healing? Can they heal the wounds they sustained from falling if said wounds would have been lethal? Or do they die first, making the healing irrelevant?

I'm in the second camp....death comes first.

I am camping with you. Unless one would have the glyph action happen first, i.e. remove any current wounds, and then roll for fall damage - but if the wounds received from falling destroy the figure, then the figure would not be healed, I would think.

markwars
July 11th, 2006, 02:53 PM
An argument could be made that glyph effects happen first. If you move to a glyph of Attack +1 you get to add the effect and then attack. So...by that same logic you would get to heal before you died....but one wrench is that you can't land on a healing glyph with a 1 life point figure. It would have to be a hero taking the described fall.

LilNewbie
July 11th, 2006, 03:02 PM
An argument could be made that glyph effects happen first. If you move to a glyph of Attack +1 you get to add the effect and then attack. So...by that same logic you would get to heal before you died....but one wrench is that you can't land on a healing glyph with a 1 life point figure. It would have to be a hero taking the described fall.

We always play with glyphs face down...how do you handle the healing glyph when a squad figure uncovers it? We always leave it on the space and the squad figure just doesn't activate it.

Newb.

markwars
July 11th, 2006, 03:03 PM
I always play with them face up. :P

Jormi_Boced
July 11th, 2006, 03:11 PM
An argument could be made that glyph effects happen first. If you move to a glyph of Attack +1 you get to add the effect and then attack. So...by that same logic you would get to heal before you died....but one wrench is that you can't land on a healing glyph with a 1 life point figure. It would have to be a hero taking the described fall.

We always play with glyphs face down...how do you handle the healing glyph when a squad figure uncovers it? We always leave it on the space and the squad figure just doesn't activate it.

Newb.

We flip it up and end the squad unit's movement on the hex it was on prior to stepping on the glyph.

netherspirit
July 11th, 2006, 03:21 PM
The healing glyph isn't supposed to be played face down. Says so in the rules. :P

Jormi_Boced
July 11th, 2006, 03:24 PM
The healing glyph isn't supposed to be played face down. Says so in the rules. :P

Yeah, I know. I think that was a cop out answer. I think they could have come up with a better answer than that. I think what we do is simple enough to be an official rule.

LilNewbie
July 11th, 2006, 03:24 PM
The healing glyph isn't supposed to be played face down. Says so in the rules. :P

Rules, schmrules...they're made to be broken! :D

Newb.

gorillanator
July 11th, 2006, 04:14 PM
^ Amen to that!

Logan_Xavier
July 11th, 2006, 05:16 PM
The healing glyph isn't supposed to be played face down. Says so in the rules. :P

Rules, schmrules...they're made to be broken! :D

Newb.



Darn, that's what I was going to say. (word for word)

We play with all the glyphs face down. In the scenario above, if the figure receives falling damage, which would end up killing it, it would be removed from the game before the glyph was revealed. Thus a hero would not be healed in this instance.

Revdyer
July 11th, 2006, 05:25 PM
If the figure falling onto a face down glyph is killed by the fall, why reveal the glyph at all?

Drumline3469
July 11th, 2006, 05:51 PM
Because he can

markwars
July 11th, 2006, 06:11 PM
If the figure falling onto a face down glyph is killed by the fall, why reveal the glyph at all?

So that the player can get a sense of irony?

Revdyer
July 11th, 2006, 06:40 PM
Oh, irony would be worth it! Good one, markwars!

spider_poison
July 12th, 2006, 06:16 PM
Hope this helps and welcome to the site!

Newb.

Actually, I've been on here and was on HQ for quite some time...I'm just more of an observer than anything else. But anyway, is anyone for certain on this ruling? From my interpretation, there is no correct answer right now, but I could be wrong.

toddrew
July 12th, 2006, 06:19 PM
Actually, I've been on here and was on HQ for quite some time...I'm just more of an observer than anything else. But anyway, is anyone for certain on this ruling? From my interpretation, there is no correct answer right now, but I could be wrong.

As long as the Sacred Band member is adjacent to Parmenio when receiving the wound, then yes, that is the official ruling for both the passing swipe and falling damage scenarios.

spider_poison
July 12th, 2006, 10:59 PM
As long as the Sacred Band member is adjacent to Parmenio when receiving the wound, then yes, that is the official ruling for both the passing swipe and falling damage scenarios.

Yes, I entirely agree with you, but I'm just wondering if the Sacred Band member is adjacent or not.

toddrew
July 12th, 2006, 11:20 PM
Yes, I entirely agree with you, but I'm just wondering if the Sacred Band member is adjacent or not.

In the case of disengaging, the next space that the sacred band member moves onto must be adjacent to Parmenio for the Defy Death to come into play. For the fall, the space on which the sacred band member lands must be adjacent to Parmenio for Defy Death to be of assistance.

jcb231
July 14th, 2006, 04:30 PM
An argument could be made that glyph effects happen first. If you move to a glyph of Attack +1 you get to add the effect and then attack. So...by that same logic you would get to heal before you died....but one wrench is that you can't land on a healing glyph with a 1 life point figure. It would have to be a hero taking the described fall.

I meant to say the example was a hero...with just enough life left to be killed by the fall.

jcb231
July 14th, 2006, 04:32 PM
An argument could be made that glyph effects happen first. If you move to a glyph of Attack +1 you get to add the effect and then attack. So...by that same logic you would get to heal before you died....but one wrench is that you can't land on a healing glyph with a 1 life point figure. It would have to be a hero taking the described fall.

We always play with glyphs face down...how do you handle the healing glyph when a squad figure uncovers it? We always leave it on the space and the squad figure just doesn't activate it.

Newb.

Officially, the healer glyph cannot be played face down.

LilNewbie
July 14th, 2006, 04:43 PM
An argument could be made that glyph effects happen first. If you move to a glyph of Attack +1 you get to add the effect and then attack. So...by that same logic you would get to heal before you died....but one wrench is that you can't land on a healing glyph with a 1 life point figure. It would have to be a hero taking the described fall.

We always play with glyphs face down...how do you handle the healing glyph when a squad figure uncovers it? We always leave it on the space and the squad figure just doesn't activate it.

Newb.

Officially, the healer glyph cannot be played face down.

From an earlier post:

"Rules, schmrules...they're made to be broken!"

Newb. :D

Matthias Maccabeus
May 28th, 2009, 02:10 PM
I have a question about the wound glyph. If your opponent is on the wound glyph at the end of round 3 and does not roll a 1...if you choose a Sacred Band member to take the wound that is next to Parmenio, do you get to roll for death defy?

Aldin
May 28th, 2009, 02:15 PM
I have a question about the wound glyph. If your opponent is on the wound glyph at the end of round 3 and does not roll a 1...if you choose a Sacred Band member to take the wound that is next to Parmenio, do you get to roll for death defy?

I don't see why not.

~Aldin, squeezing every last ounce out of the 90 points he paid for Parmy

SuperflyTNT
May 28th, 2009, 03:14 PM
Yep. I've actually had this come up before, and anything that causes a "wound" not a "destroed instantly" is under the purview of Parmenio.