Tai-Pan
September 6th, 2007, 01:47 PM
Fight for your Life
By War Solves Everything
When your surrounded by two or more different squads, instead of attacking just one and trying to eliminate an entire squad, focus on weakening the squads around you. It makes the most sense to primarily focus on the squads with unrevealed order markers on them, because these are the squads that may attack during this round.
If two different squads are attacking and you focus on eliminating first one, then the other, your opponent will still be able to attack you with a full-strength squad every turn. Distributing the damage causes his order markers to be less effective because he will only be able to attack with a partial squad.
Along the same lines, if attacked by a hero with a single attack and one or more squads, focus primarily on squad members (unless the hero is offering some kind of boost). The hero retains his offensive firepower until he is destroyed, often able to absorb several attacks before falling. Squad-members usually fall quicker and the offensive firepower of the enemy is reduced with every fallen member.
Your survival depends not only on your figures defending well, but also on the reduction of the offensive force your opponent can deploy with one order marker. By reducing said force, your chances of winning greatly increase.
Practical illustration:
Krav Maga Agents are incredible units. 3 attacks of 3 from 7 range is quite formidable in this game, and they can hammer away at many units, protected from ranged attacks by their special ability. When fighting against them, if you destroy one, the order marker placed on their card loses a third of its value. If you manage to kill two, you can almost ignore the last one if there are other enemy forces on the board because one figure with one attack of 3 does not make good use of an order marker, in most cases.
By War Solves Everything
When your surrounded by two or more different squads, instead of attacking just one and trying to eliminate an entire squad, focus on weakening the squads around you. It makes the most sense to primarily focus on the squads with unrevealed order markers on them, because these are the squads that may attack during this round.
If two different squads are attacking and you focus on eliminating first one, then the other, your opponent will still be able to attack you with a full-strength squad every turn. Distributing the damage causes his order markers to be less effective because he will only be able to attack with a partial squad.
Along the same lines, if attacked by a hero with a single attack and one or more squads, focus primarily on squad members (unless the hero is offering some kind of boost). The hero retains his offensive firepower until he is destroyed, often able to absorb several attacks before falling. Squad-members usually fall quicker and the offensive firepower of the enemy is reduced with every fallen member.
Your survival depends not only on your figures defending well, but also on the reduction of the offensive force your opponent can deploy with one order marker. By reducing said force, your chances of winning greatly increase.
Practical illustration:
Krav Maga Agents are incredible units. 3 attacks of 3 from 7 range is quite formidable in this game, and they can hammer away at many units, protected from ranged attacks by their special ability. When fighting against them, if you destroy one, the order marker placed on their card loses a third of its value. If you manage to kill two, you can almost ignore the last one if there are other enemy forces on the board because one figure with one attack of 3 does not make good use of an order marker, in most cases.